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BA Digital Design, IIE Vega. From first rough concept to final pixel, I like being the one who makes it feel finished — moving between VS Code and Adobe Creative Cloud until every detail clicks. See what I've built.
A sleek, responsive website built in VS Code and Adobe Creative Cloud to highlight Porsche models with immersive visuals and key specs.
A responsive, visually driven website built in VS Code to showcase Porsche vehicles. Adobe Creative Cloud handled image editing and asset optimization, so each car is presented with high-quality visuals alongside its key specs, performance details, and design highlights.
The layout emphasizes clean navigation, immersive imagery, and a modern aesthetic that reflects Porsche's brand identity — a chance to pair front-end build skills with visual storytelling for automotive enthusiasts.
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A sneaker poster created for a Vega class brief, centered on Virgil Abloh's Louis Vuitton sneaker. Illustrator handled the precise vector work and typography; Photoshop carried the detailed image editing and layering — merging luxury fashion aesthetics with streetwear energy.
The composition leans on strong visual hierarchy, dynamic type treatment, and clean branding integration to highlight the sneaker's iconic status.
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[ Add the project description here — what the brief asked for, the approach, and the tools that got it there. ]
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Working with student team Oceans 11, I helped build a full campaign concept to launch Nedbank's Youth X — its platform for supporting young South Africans through financial tools, opportunities, and lifestyle perks.
Everyone on the team had a specific role; mine was pulling the ideas together into a cohesive visual pitch aimed at getting young South Africans genuinely excited about the platform.
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I'm Tyrin — a product designer with a BA in Digital Design from IIE Vega. I think about interfaces the way I think about a clean panel gap or a well-placed tattoo line: every detail earns its spot, or it doesn't make the cut.
My process borrows from three worlds that don't usually sit in the same sentence — automotive design, where form follows precision; tattoo culture, where permanence forces intention; and street art, where a tag has to read clearly at speed. Product design, to me, is the same discipline: reduce until only the essential mark is left, then make that mark unmistakable.
[ Add a closing line on what you want to design next, or the kind of teams and problems you're looking to work on. ]